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Bloodletters pack blood magic
Bloodletters pack blood magic




I just wish it had prettier textures and better automatic EMC (it ignores custom crafting handlers). Also, it starts off REALLY slowly and the higher-tier stuff either requires a giant room with flowers everywhere or waiting for hours.

bloodletters pack blood magic

I do wish that more things had GUIs, though. I also wish that the armor could be upgraded at any time instead of only upon creation. I like the system of using your own blood to progress, because it makes you careful. I really wish that the ritual diviner would also upgrade the blood altar if you had the materials, though. I love the altar mechanic, the upgradeable armor, and the rituals. If you could remove all warp, that would be a different matter. I don't like being punished for advancing, especially if it's permanent. I love the infusion altar and the wand system. I didn't mean literally to the point of death, it was just the descriptor I used for bloodletting until the point just before death for like an hour (or however long that takes). There were just a bit too many in my opinion and no way (in V3a) to tone them down somehow.Įdit: I think people misunderstood what I meant by killing myself in my Blood Magic description. Oh, I also didn't like just how many worldgen structures (pylons) it created. Hate the fuck out of the idea of exploration based magical mod, because there is so little documentation that I ran around for 3 hours my initial playtime dying to Pylons. Love the fuck out of the idea of exploration based magical mod, where you just discover things by logically analyzing them through play. I also hate how bulky some of the rituals have to be. It gets even worse if you have some sort of hunger modifying mod (though of course I don't expect Blood Magic to account for such things). It can drag on for a bit too long if you decide you should start with the mod first.

bloodletters pack blood magic

Hate that beginning bit of time where you're killing yourself over an altar. Love rituals, how rituals are created, and it's whole LP system. Of course, it's quite easy to edit configs to lower the amount, so I suppose 'hate' is a strong word. Hate the goddamn amount of flower spam it brings unless you edit configs. Love it's simplified magical systems, it's concept, and all that it brings to a game all by itself. I don't find it to be fun, after the first time it is extremely tedious. Hate researching, at least how it currently is done. Love researching, it's vanilla-like mechanics, and it's very unique formula that has become inspiration to a whole new generation of minecraft mods.






Bloodletters pack blood magic